Crystal Seers are missing at least one eye. Many wear an eye patch, others cloak their entire face, and some expose their missing eye(s) for effect. Crystal Seers carry a bag of eyes (marbles). When a crystal is inserted in an empty eye socket, the seer can see through the eyes of other living creatures or plants in addition to unique powers associated with each type of crystal. They follow the rules of the wizard class (talents cost double) except that standard wizard spells cost them double. Each type of crystal has it own unique powers and each cost 3 IQ points to learn (minimum IQ values for each type will be determined as the game progresses). When the power in the crystal is activated the eye (marble) pulses and glows erriely.
Types of Crystals
- Cat’s Eye
- Croton Alley
- Devil’s Eye
Crystals in Order of Size from Largest to Smallest
- King Kong
- Tom Bolwler
Size/Type or Type/Size: For example a Bumbo-Marley, a Mini-Ade or Croton Alley-Masher
The various powers associated with the different types of crystals will be slowly disseminated throughout the adventure. Even the seers themselves don’t know the power of all of the different types of cyrstals. Cyrstal Seers typically specialize in one or two of the listed types.